diff --git a/Models/Turret.cs b/Models/Turret.cs index d4b4a34..02c9ac4 100644 --- a/Models/Turret.cs +++ b/Models/Turret.cs @@ -38,7 +38,6 @@ namespace ZenithInfo.Models double shieldDps = 0; double hullDps = 0; - // all percentages are placeholders until david tells me what they're actually supposed to be if (this.DamageType() == Enums.DamageTypes.Shield) { shieldAlpha = baseAlpha;