feat: add an enum for module rarities

This commit is contained in:
cswimr 2024-12-31 12:40:12 -05:00
parent 2c3bb51f6b
commit 759e49a64f
Signed by: cswimr
GPG key ID: 0EC431A8DA8F8087
3 changed files with 10 additions and 2 deletions

View file

@ -12,6 +12,14 @@ namespace ZenithInfo.Models
Capital,
}
public enum Rarities
{
Common,
Rare,
Scare,
Unique,
}
public enum DamageTypes
{
Shield,

View file

@ -14,7 +14,7 @@ namespace ZenithInfo.Models
public int Icon { get; set; }
public double ParticleSize { get; set; }
public double BaseCost { get; set; }
public string? Rarity { get; set; }
public Enums.Rarities Rarity { get; set; }
public DamageStats Dps(int range = 0, int barrelCount = 1)
{

View file

@ -16,7 +16,7 @@ namespace ZenithInfo.Models
public int Icon { get; set; }
public double BeamSize { get; set; }
public double BaseCost { get; set; }
public string? Rarity { get; set; }
public Enums.Rarities Rarity { get; set; }
public Enums.DamageTypes DamageType()
{