WIP: Add source #3
1 changed files with 0 additions and 1 deletions
|
@ -33,7 +33,6 @@ namespace ZenithInfo.Models
|
|||
double shieldDps = 0;
|
||||
double hullDps = 0;
|
||||
|
||||
// all percentages are placeholders until david tells me what they're actually supposed to be
|
||||
if (this.DamageType == DamageTypes.Shield) {
|
||||
shieldAlpha = baseAlpha;
|
||||
hullAlpha = baseAlpha * 0.5;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue