WIP: Add source #3
3 changed files with 10 additions and 2 deletions
|
@ -12,6 +12,14 @@ namespace ZenithInfo.Models
|
|||
Capital,
|
||||
}
|
||||
|
||||
public enum Rarities
|
||||
{
|
||||
Common,
|
||||
Rare,
|
||||
Scare,
|
||||
Unique,
|
||||
}
|
||||
|
||||
public enum DamageTypes
|
||||
{
|
||||
Shield,
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace ZenithInfo.Models
|
|||
public int Icon { get; set; }
|
||||
public double ParticleSize { get; set; }
|
||||
public double BaseCost { get; set; }
|
||||
public string? Rarity { get; set; }
|
||||
public Enums.Rarities Rarity { get; set; }
|
||||
|
||||
public DamageStats Dps(int range = 0, int barrelCount = 1)
|
||||
{
|
||||
|
|
|
@ -16,7 +16,7 @@ namespace ZenithInfo.Models
|
|||
public int Icon { get; set; }
|
||||
public double BeamSize { get; set; }
|
||||
public double BaseCost { get; set; }
|
||||
public string? Rarity { get; set; }
|
||||
public Enums.Rarities Rarity { get; set; }
|
||||
|
||||
public Enums.DamageTypes DamageType()
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue