using System.Collections.Generic; namespace ZenithInfo.Models { public static class Enums { public enum ModuleSizes { All, Small, Medium, Large, Capital, MiningSmall, MiningMedium, MiningCapital, SmallBase, MediumBase, LargeBase, } public enum ModuleTypes { Passive, Toggle, Active, AoE, } public enum Rarities { Common, Rare, Scare, Unique, } public enum DamageTypes { Shield, Hull, } public enum SpinalTypes { Hitscan, Multishot, } public enum TurretTypes { Artillery, Autocannon, BeamLaser, Blaster, Railgun, PulseLaser, } public static Dictionary TurretDamageTypes { get; } = new Dictionary { { TurretTypes.Artillery, DamageTypes.Hull }, { TurretTypes.Autocannon, DamageTypes.Hull }, { TurretTypes.BeamLaser, DamageTypes.Shield }, { TurretTypes.Blaster, DamageTypes.Shield }, { TurretTypes.Railgun, DamageTypes.Hull }, { TurretTypes.PulseLaser, DamageTypes.Shield }, }; } }