refactor: remove another useless comment
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@ -38,7 +38,6 @@ namespace ZenithInfo.Models
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double shieldDps = 0;
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double shieldDps = 0;
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double hullDps = 0;
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double hullDps = 0;
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// all percentages are placeholders until david tells me what they're actually supposed to be
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if (this.DamageType() == Enums.DamageTypes.Shield)
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if (this.DamageType() == Enums.DamageTypes.Shield)
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{
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{
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shieldAlpha = baseAlpha;
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shieldAlpha = baseAlpha;
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